Two-time Emmy winner with twenty years of industry experience
Good instincts. Broad creative skillset. Values teamwork. Leadership experience. Meticulous eye for detail. Passion for exploring innovative storytelling opportunities.
Mark is an exceptional motion graphics designer, a naturally gifted animator, and an all-round creative innovator. His groundbreaking work in Transmedia Storytelling expanded the Archer universe and won a string of top-tier industry awards.
~ Matt Thompson, Executive Producer on 'Archer' (FX Networks)
Mark is a talented graphic designer and animator with a great aesthetic eye. He puts a lot of thought into his work, and I really appreciated what he brought to our show.
~ Steve Dildarian, Creator, Director, and Executive Producer on 'Ten Year Old Tom' (HBO Max)
Titmouse Los Angeles, CA.
March 2022 to August 2022 | March 2023 to August 2023 | March 2024 to September 2024 CompositorWorked on the third, forth, and fifth season of Star Trek: Lower Decks 🖖 in the Composite Retakes department.
- Followed direction and took a second pass at visual effects initially created by the Titmouse Vancouver team
- Built new VFX in Adobe After Effects for shots inserted after the first cut of the episode
- Exported updated SWF animation from Adobe Animate and carefully replaced it in After Effects
Shadow Machine Los Angeles, CA.
February 2021 to September 2021 | September 2022 to March 2023 Title Sequence Designer / Character AnimatorWorked on first and second season of the the critically acclaimed HBO Max adult animated series Ten Year Old Tom.
- Conceived, designed, and animated the main title sequence, and updated it for season two
- Worked one-on-one with the show creator to design the promotional key art for the series
- Responsible for the design and layout of the show's end credits; updated them for each episode
- Contributed fully animated scenes as an After Effects character animator
Hot House Productions Los Angeles, CA.
November 2020 to January 2021 CompositorWorked on the second season of the Adult Swim animated series Momma Named Me Sheriff, a spinoff of the cult hit Mr Pickles.
- Responsible for compositing and visual effects; was the sole compositor for the majority of the season
- Identified inefficiencies in the workflow and created scripts to speed up time-consuming compositing tasks
ATTN: Los Angeles, CA.
April 2020 to October 2020 Lead Compositor / Title Sequence AnimatorWorked on Your Daily Horoscope, a hilarious daily animated show for the innovative mobile streaming service, Quibi.
- Hired as Compositor; promoted to Lead Compositor
- Animated the title sequence; built the project from the ground up to allow for simple seasonal re-skinning
- Identified inefficiencies in the workflow and created scripts to speed up time-consuming compositing tasks
SHADOWS INTERACTIVE Los Angeles, CA.
January 2019 to April 2020 Lead Compositor / AnimatorWorked full time at the innovative, character-first entertainment studio which uses technology and art to build engaged audiences online. Shadows Interactive creates personality-driven, fictional stories and delivers them to your mobile device.
FLOYD COUNTY PRODUCTIONS Atlanta, GA.
Worked on 100 episodes of the Emmy Award winning FX series Archer. Tackled multiple ongoing projects and ever-present deadlines in a fast paced, team-centric production. Occupied a number of senior roles…
July 2014 to April 2018 Transmedia Director / Creative Director- Took an informed risk and reached beyond my motion graphics role to steer the studio into an era of interactive storytelling.
- Founding member and Creative Director of the Interactive Transmedia Storytelling team which expanded the Archer universe, reached out to fans in innovative new ways, and helped promote the show.
- Devised, developed, and directed three large scale interactive productions: the two-time Emmy Award winning multiplatform ARG experience Archer Scavenger Hunt 2015 and Archer Scavenger Hunt 2016, and the two-time Clio Gold Award winning iOS & Android AR app Archer, P.I. (2017).
- Responsible for orchestrating the overall vision of each production. Deeply involved in all aspects from start to finish.
- Wrote clear and concise presentation packages (inc video narration) to submit the projects for award consideration.
- Co-presented two successful 12 minute presentations to a jury of experts at the Television Academy in 2015 & 2016.
- Interviewed on NPR's Marketplace Tech Report about the story and origins of Archer Scavenger Hunt.
- The studio's first and only Motion Designer during my tenure.
- Interviewed by Art Of The Title about my contribution to the opening titles, which are recreated each season.
- Created all Motion Design and Sci-Fi UI content for Archer and other shows the studio produced.
- Designed and animated UI elements for the Archer, PI app. Worked with a team of developers to prototype and optimize for live code.
- Duties included scene setups, character rigging, character animation, compositing Flash and Harmony scenes in After Effects, and VFX compositing.
- Established VFX looks, color grades, and user friendly templates for future use by myself and other After Effects compositors.
- Promoted to a Senior Animator in 2011 and mentored a team of animators.
Radical Axis Atlanta, GA.
July 2009 to April 2010 Animator / CompositorWorked on the first season of Archer under the employment of cult animation studio Radical Axis, creators of Aqua Teen Hunger Force. I also worked on the Adult Swim show Squidbillies as a compositor.
Freelance San Francisco Bay Area, CA.
June 2006 to Present Motion Graphics Designer / Animator / Compositor / DirectorCommissioned for a range of projects from product launches, to explainer videos, to museum exhibits. Extensive experience telecommuting. Reprised my Archer motion graphics role on a freelance basis for the show's tenth and eleventh seasons.
Clients include Netflix; FX Networks; Manchester United; Lexus; Royal Bank of Scotland; Floyd County Productions; Brighton Museum & Art Gallery; The Fryderyk Chopin Museum, Warsaw; Umbro; Her Majesty’s Revenue & Customs Museum.
Centre Screen Manchester, UK.
October 2002 to June 2006 Motion Graphics Designer / UI & UXWorked on museum exhibits and social awareness campaigns at a leading UK production company.
- Created motion graphics for DVDs, apps, web, and large scale multi-screen audio visual experiences
- Developed a strong understanding of TV / 10-foot design and its differences to web and print
- Designed rich user interfaces for touchscreen interactive exhibits
Clients included Astra Zenica; BBC; Museum of Science & Industry, Manchester; KPMG; Wimbledon Lawn Tennis Museum; Hong Kong Wetlands Park; UK Department of Health; National Space Centre.
Emmy Award Juror2018
As a member of the Television Academy's Interactive Media Peer Group, and a previous two-time winner, I was honored to participate in a 12 person panel of industry experts to review and vote upon the entries in the 'Outstanding Innovation In Interactive Media' category for the 70th Emmy Awards.Webby Award Nomination (Runner Up)2018
Creative Director for Archer, P.I.Best Use Of Augmented Reality
Emmy Award Nomination2017
Studio nomination for ArcherOutstanding Animated Program
Emmy Award Winner2016
Studio win for ArcherOutstanding Animated Program
Emmy Award Winner2016
Transmedia Director for Archer Scavenger Hunt 2016Outstanding Creative Achievement In Interactive Media – Multiplatform Storytelling
Emmy Award Winner2015
Transmedia Director for Archer Scavenger Hunt 2015Outstanding Creative Achievement In Interactive Media – Multiplatform Storytelling
Emmy Award Nomination2015
Studio nomination for ArcherOutstanding Animated Program
Emmy Award Nomination2014
Studio nomination for ArcherOutstanding Animated Program
Motion Graphics, Compositing, Graphic Design, Animation, Directing, Creative Directing, Video Editing, UI, UX, Interactive Design, Transmedia Storytelling, Illustration, 3D, Photography, Videography, Photo Retouching, Color Grading, Sound Design, Music.
After Effects, Photoshop, Illustrator, Cinema 4D, Lightroom, Sketch, Adobe XD, Keynote, Premiere Pro, Final Cut Pro X, Audition, Dreamweaver, InDesign, Lightroom, Animate/Flash, Xcode, Unity, HTML, CSS, Javascript.